"I would describe it as seeing the writing on the wall," cofounder Tim Sweeney tells Polygon in a new feature. "There was an increasing realization that the old model wasn't working anymore."
What happens when you put on your robe and your wizard hat.
Video game research outfit EEDAR has published data�corroborating�what many have long suspected: most people play mobile games not for fun, or a challenge, but chiefly to pass some time.
Findings from surveys recently conducted by Unity suggest that of all the ways you can make money from your mobile games, video ads that give in-game rewards are the most palatable to most players.
With the Asian market for mobile games set to explode in coming years, both Sony and rival Nintendo are forming plans to cash in.
ClickHole, the Buzzfeed-parodying offshoot of The Onion's satirical news enterprise, has, improbably, become a small haven for funny text-based games.
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